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syncplay/syncplay
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Daniel Ahn 63c0573ab2 Reverted most code back to == False. Future code should consider using is False if possible.
2018-07-21 03:20:34 -07:00
..
players
Reverted most code back to == False. Future code should consider using is False if possible.
2018-07-21 03:20:34 -07:00
ui
Reverted most code back to == False. Future code should consider using is False if possible.
2018-07-21 03:20:34 -07:00
vendor
Didn't change Qt.py correctly
2018-07-21 02:25:05 -07:00
__init__.py
Add 'beta' revision identifier
2018-07-20 18:38:38 +02:00
client.py
Reverted some of the 'not value' changes, and fixed one boolean check that was not ported correctly
2018-07-21 03:19:08 -07:00
clientManager.py
Finished cleanup
2018-07-20 13:49:13 -07:00
constants.py
Finished cleanup
2018-07-20 13:49:13 -07:00
messages_de.py
Finished cleanup
2018-07-20 13:49:13 -07:00
messages_en.py
Finished cleanup
2018-07-20 13:49:13 -07:00
messages_it.py
Finished cleanup
2018-07-20 13:49:13 -07:00
messages_ru.py
Finished cleanup
2018-07-20 13:49:13 -07:00
messages.py
Reverted most code back to == False. Future code should consider using is False if possible.
2018-07-21 03:20:34 -07:00
protocols.py
Finished cleanup
2018-07-20 13:49:13 -07:00
server.py
Finished cleanup
2018-07-20 13:49:13 -07:00
utils.py
Finished cleanup
2018-07-20 13:49:13 -07:00
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