syncplay/syncplay/server.py

171 lines
4.9 KiB
Python

#coding:utf8
import time
from twisted.internet.protocol import Factory
from .network_utils import CommandProtocol
from .utils import parse_state
class SyncServerProtocol(CommandProtocol):
def __init__(self, factory):
CommandProtocol.__init__(self)
self.factory = factory
def connectionLost(self, reason):
self.factory.remove_watcher(self)
def handle_init_iam(self, arg):
self.factory.add_watcher(self, arg.strip())
self.change_state('connected')
def handle_connected_state(self, arg):
arg = parse_state(arg)
if not arg:
self.drop_with_error('Malformed state attributes')
return
paused, position, _ = arg
self.factory.update_state(self, paused, position)
def handle_connected_seek(self, arg):
try:
position = int(arg)
except ValueError:
self.drop_with_error('Invalid position numeral')
position /= 100.0
self.factory.seek(self, position)
def __hash__(self):
return hash('|'.join((
self.transport.getPeer().host,
str(id(self)),
)))
def send_state(self, paused, position, who_last_changed):
self.send_message('state', ('paused' if paused else 'playing'), int(position*100), who_last_changed)
def send_seek(self, position, who_seeked):
self.send_message('seek', int(position*100), who_seeked)
states = dict(
init = dict(
iam = 'handle_init_iam',
),
connected = dict(
state = 'handle_connected_state',
seek = 'handle_connected_seek',
#ping = 'handle_connected_ping',
),
)
initial_state = 'init'
class WatcherInfo(object):
def __init__(self, watcher_proto, name):
self.watcher_proto = watcher_proto
self.name = name
self.position = 0
self.max_position = 0
self.last_update = None
self.last_update_sent = None
def update_position(self, position):
self.position = position
self.max_position = max(position, self.max_position)
self.last_update = time.time()
class SyncFactory(Factory):
def __init__(self, min_pause_lock = 3, update_time_limit = 1):
self.watchers = dict()
self.paused = True
self.pause_change_time = None
self.pause_change_by = None
self.min_pause_lock = min_pause_lock
self.update_time_limit = update_time_limit
def buildProtocol(self, addr):
return SyncServerProtocol(self)
def add_watcher(self, watcher_proto, name):
watcher = WatcherInfo(watcher_proto, name)
self.watchers[watcher_proto] = watcher
self.send_state_to(watcher)
# send info someone joined
def remove_watcher(self, watcher_proto):
watcher = self.watchers.pop(watcher_proto, None)
if self.pause_change_by == watcher:
self.pause_change_by = None
# send info someone quit
def update_state(self, watcher_proto, paused, position):
watcher = self.watchers.get(watcher_proto)
if not watcher:
return
watcher.update_position(position)
pause_changed = paused != self.paused
curtime = time.time()
if pause_changed and (
not self.pause_change_by or
self.pause_change_by == watcher or
(curtime-self.pause_change_time) > self.min_pause_lock
):
self.paused = not self.paused
self.pause_change_time = curtime
self.pause_change_by = watcher
else:
pause_changed = False
position = self.find_position()
for receiver in self.watchers.itervalues():
if (
receiver == watcher or
pause_changed or
(curtime-receiver.last_update_sent) > self.update_time_limit
):
self.send_state_to(receiver, position, curtime)
def seek(self, watcher_proto, position):
#TODO
#for receiver in self.watchers.itervalues():
pass
def send_state_to(self, watcher, position=None, curtime=None):
if position is None:
position = self.find_position()
if curtime is None:
curtime = time.time()
if self.pause_change_by:
watcher.watcher_proto.send_state(self.paused, position, self.pause_change_by.name)
else:
watcher.watcher_proto.send_state(self.paused, position, None)
watcher.last_update_sent = curtime
def find_position(self):
curtime = time.time()
try:
return min(
max(watcher.max_position, watcher.position + (0 if self.paused else curtime-watcher.last_update))
for watcher in self.watchers.itervalues()
if watcher.last_update
)
except ValueError:
#min() arg is an empty sequence
return 0.0