Remember expanded paths in GuiConfig
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f45ab70b9f
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@ -81,10 +81,18 @@ class ConfigDialog(QtGui.QDialog):
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playerpathlist = list(set([os.path.normcase(path) for path in set(playerpathlist + savedPlayers)]))
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playerpathlist = list(set([os.path.normcase(path) for path in set(playerpathlist + savedPlayers)]))
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settings.endGroup()
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settings.endGroup()
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foundpath = ""
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foundpath = ""
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if playerpath != None and playerpath != "" and os.path.isfile(playerpath):
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if playerpath != None and playerpath != "":
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foundpath = playerpath
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if not os.path.isfile(playerpath):
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self.executablepathCombobox.addItem(foundpath)
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from syncplay.players.playerFactory import PlayerFactory
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self._playerFactory = PlayerFactory()
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expandedpath = self._playerFactory.getPlayerByPath(playerpath).getExpandedPath(playerpath)
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if os.path.isfile(expandedpath):
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playerpath = expandedpath
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if os.path.isfile(playerpath):
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foundpath = playerpath
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self.executablepathCombobox.addItem(foundpath)
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for path in playerpathlist:
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for path in playerpathlist:
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if(os.path.isfile(path) and os.path.normcase(path) != os.path.normcase(foundpath)):
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if(os.path.isfile(path) and os.path.normcase(path) != os.path.normcase(foundpath)):
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