Changing slowing times
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@ -388,10 +388,10 @@ class Manager(object):
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if not (self.global_paused or self.seek_sent_wait):
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if (0.4 if self.player_speed_fix else 0.6) <= diff <= 4:
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if (0.4 if self.player_speed_fix else 1.2) <= diff <= 4:
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#print 'client is %0.2fs ahead of server, slowing down' % diff
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if not self.player_speed_fix:
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self.player.set_speed(0.75)
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self.player.set_speed(0.95)
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self.player_speed_fix = True
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else:
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if self.player_speed_fix:
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