From b8caa1a896eca3582372a7a27624c258d2841a1c Mon Sep 17 00:00:00 2001 From: Etoh Date: Sun, 9 Jun 2013 10:23:44 +0200 Subject: [PATCH] Connect / Join Room upon pressing return in main GUI --- syncplay/ui/gui.py | 2 ++ 1 file changed, 2 insertions(+) diff --git a/syncplay/ui/gui.py b/syncplay/ui/gui.py index fed67a8..275f990 100644 --- a/syncplay/ui/gui.py +++ b/syncplay/ui/gui.py @@ -163,6 +163,7 @@ class MainWindow(QtGui.QMainWindow): window.roomGroup = QtGui.QGroupBox("Room") window.roomInput = QtGui.QLineEdit() + window.roomInput.returnPressed.connect(self.joinRoom) window.roomButton = QtGui.QPushButton(QtGui.QIcon(self.resourcespath + 'door_in.png'), "Join room") window.roomButton.pressed.connect(self.joinRoom) window.roomLayout = QtGui.QHBoxLayout() @@ -178,6 +179,7 @@ class MainWindow(QtGui.QMainWindow): window.seekGroup = QtGui.QGroupBox("Seek") window.seekInput = QtGui.QLineEdit() + window.seekInput.returnPressed.connect(self.seekPosition) window.seekButton = QtGui.QPushButton(QtGui.QIcon(self.resourcespath + 'clock_go.png'),"Seek to position") window.seekButton.pressed.connect(self.seekPosition)