To chat in mpv, press enter, write message, press chat again + move input area to top and make bigger
This commit is contained in:
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69f5780cef
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@ -10,6 +10,7 @@ local CHAT_FORMAT = "{\\fs60}{\an1}{\\q2}"
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local MAX_ROWS = 7
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local MAX_ROWS = 7
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local MOVEMENT_PER_TICK = 6
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local MOVEMENT_PER_TICK = 6
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local TICK_FREQUENCY = 0.03
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local TICK_FREQUENCY = 0.03
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local INPUT_PROMPT_FONT_SIZE = 25
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local chat_log = {}
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local chat_log = {}
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@ -38,8 +39,6 @@ end
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function chat_update()
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function chat_update()
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ass = assdraw.ass_new()
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ass = assdraw.ass_new()
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local screenx, screeny, aspect = mp.get_osd_size()
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local chat_messages = #chat_log
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local chat_ass = ''
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local chat_ass = ''
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if #chat_log > 0 then
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if #chat_log > 0 then
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for i = 1, #chat_log do
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for i = 1, #chat_log do
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@ -59,11 +58,386 @@ function chat_update()
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end
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end
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end
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end
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ass:append(chat_ass)
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ass:append(chat_ass)
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ass:append(input_ass())
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mp.set_osd_ass(CANVAS_WIDTH,CANVAS_HEIGHT, ass.text)
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mp.set_osd_ass(CANVAS_WIDTH,CANVAS_HEIGHT, ass.text)
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end
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end
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chat_timer=mp.add_periodic_timer(TICK_FREQUENCY, chat_update)
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chat_timer=mp.add_periodic_timer(TICK_FREQUENCY, chat_update)
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--mp.register_event("tick", chat_update)
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mp.register_script_message('chat', function(e)
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mp.register_script_message('chat', function(e)
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add_chat(e)
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add_chat(e)
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end)
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end)
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-- adapted from repl.lua -- A graphical REPL for mpv input commands
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--
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-- c 2016, James Ross-Gowan
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--
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-- Permission to use, copy, modify, and/or distribute this software for any
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-- purpose with or without fee is hereby granted, provided that the above
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-- copyright notice and this permission notice appear in all copies.
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--
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-- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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-- WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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-- MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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-- SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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-- WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
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-- OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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-- CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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-- Default options
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local opts = {
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-- All drawing is scaled by this value, including the text borders and the
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-- cursor. Change it if you have a high-DPI display.
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scale = 1,
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-- Set the font used for the REPL and the console. This probably doesn't
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-- have to be a monospaced font.
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font = 'monospace',
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-- Set the font size used for the REPL and the console. This will be
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-- multiplied by "scale."
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['font-size'] = INPUT_PROMPT_FONT_SIZE,
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}
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function detect_platform()
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local o = {}
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-- Kind of a dumb way of detecting the platform but whatever
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if mp.get_property_native('options/vo-mmcss-profile', o) ~= o then
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return 'windows'
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elseif mp.get_property_native('options/input-app-events', o) ~= o then
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return 'macos'
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end
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return 'linux'
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end
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-- Pick a better default font for Windows and macOS
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local platform = detect_platform()
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if platform == 'windows' then
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opts.font = 'Consolas'
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elseif platform == 'macos' then
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opts.font = 'Menlo'
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end
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-- Apply user-set options
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--options.read_options(opts)
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-- Escape a string for verbatim display on the OSD
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function ass_escape(str)
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-- There is no escape for '\' in ASS (I think?) but '\' is used verbatim if
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-- it isn't followed by a recognised character, so add a zero-width
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-- non-breaking space
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str = str:gsub('\\', '\\\239\187\191')
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str = str:gsub('{', '\\{')
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str = str:gsub('}', '\\}')
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-- Precede newlines with a ZWNBSP to prevent ASS's weird collapsing of
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-- consecutive newlines
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str = str:gsub('\n', '\239\187\191\\N')
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return str
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end
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function update()
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return
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end
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local repl_active = false
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local insert_mode = false
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local line = ''
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local cursor = 1
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function input_ass()
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if not repl_active then
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return ""
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end
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local style = '{\\r' ..
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'\\1a&H00&\\3a&H00&\\4a&H99&' ..
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'\\1c&Heeeeee&\\3c&H111111&\\4c&H000000&' ..
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'\\fn' .. opts.font .. '\\fs' .. opts['font-size'] ..
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'\\bord2\\xshad0\\yshad1\\fsp0\\q1}'
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-- Create the cursor glyph as an ASS drawing. ASS will draw the cursor
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-- inline with the surrounding text, but it sets the advance to the width
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-- of the drawing. So the cursor doesn't affect layout too much, make it as
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-- thin as possible and make it appear to be 1px wide by giving it 0.5px
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-- horizontal borders.
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local cheight = opts['font-size'] * 8
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local cglyph = '{\\r' ..
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'\\1a&H44&\\3a&H44&\\4a&H99&' ..
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'\\1c&Heeeeee&\\3c&Heeeeee&\\4c&H000000&' ..
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'\\xbord0.5\\ybord0\\xshad0\\yshad1\\p4\\pbo24}' ..
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'm 0 0 l 1 0 l 1 ' .. cheight .. ' l 0 ' .. cheight ..
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'{\\p0}'
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local before_cur = ass_escape(line:sub(1, cursor - 1))
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local after_cur = ass_escape(line:sub(cursor))
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--mp.osd_message("",0)
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return "{\\an7}{\\pos(5,5)}"..style..'> '..before_cur..cglyph..style..after_cur
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end
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-- Set the REPL visibility (`, Esc)
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function set_active(active)
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if active == repl_active then return end
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if active then
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repl_active = true
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insert_mode = false
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mp.enable_key_bindings('repl-input', 'allow-hide-cursor+allow-vo-dragging')
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else
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repl_active = false
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mp.disable_key_bindings('repl-input')
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end
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end
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-- Show the repl if hidden and replace its contents with 'text'
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-- (script-message-to repl type)
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function show_and_type(text)
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text = text or ''
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-- Save the line currently being edited, just in case
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if line ~= text and line ~= '' and history[#history] ~= line then
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history[#history + 1] = line
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end
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line = text
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cursor = line:len() + 1
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history_pos = #history + 1
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insert_mode = false
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if repl_active then
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update()
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else
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set_active(true)
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end
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end
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-- Naive helper function to find the next UTF-8 character in 'str' after 'pos'
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-- by skipping continuation bytes. Assumes 'str' contains valid UTF-8.
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function next_utf8(str, pos)
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if pos > str:len() then return pos end
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repeat
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pos = pos + 1
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until pos > str:len() or str:byte(pos) < 0x80 or str:byte(pos) > 0xbf
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return pos
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end
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-- As above, but finds the previous UTF-8 charcter in 'str' before 'pos'
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function prev_utf8(str, pos)
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if pos <= 1 then return pos end
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repeat
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pos = pos - 1
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until pos <= 1 or str:byte(pos) < 0x80 or str:byte(pos) > 0xbf
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return pos
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end
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-- Insert a character at the current cursor position (' '-'~', Shift+Enter)
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function handle_char_input(c)
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if insert_mode then
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line = line:sub(1, cursor - 1) .. c .. line:sub(next_utf8(line, cursor))
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else
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line = line:sub(1, cursor - 1) .. c .. line:sub(cursor)
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end
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cursor = cursor + 1
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update()
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end
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-- Remove the character behind the cursor (Backspace)
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function handle_backspace()
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if cursor <= 1 then return end
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local prev = prev_utf8(line, cursor)
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line = line:sub(1, prev - 1) .. line:sub(cursor)
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cursor = prev
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update()
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end
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-- Remove the character in front of the cursor (Del)
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function handle_del()
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if cursor > line:len() then return end
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line = line:sub(1, cursor - 1) .. line:sub(next_utf8(line, cursor))
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update()
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end
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-- Toggle insert mode (Ins)
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function handle_ins()
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insert_mode = not insert_mode
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end
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-- Move the cursor to the next character (Right)
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function next_char(amount)
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cursor = next_utf8(line, cursor)
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update()
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end
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-- Move the cursor to the previous character (Left)
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function prev_char(amount)
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cursor = prev_utf8(line, cursor)
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update()
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end
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-- Clear the current line (Ctrl+C)
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function clear()
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line = ''
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cursor = 1
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insert_mode = false
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update()
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end
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-- Close the REPL if the current line is empty, otherwise do nothing (Ctrl+D)
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function maybe_exit()
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if line == '' then
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set_active(false)
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end
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end
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-- Run the current command and clear the line (Enter)
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function handle_enter()
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if not repl_active then
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set_active(true)
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return
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end
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set_active(false)
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if line == '' then
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return
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end
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mp.command('print-text "<chat>'..line..'</chat>"')
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clear()
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end
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-- Move the cursor to the beginning of the line (HOME)
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function go_home()
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cursor = 1
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update()
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end
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-- Move the cursor to the end of the line (END)
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function go_end()
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cursor = line:len() + 1
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update()
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end
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-- Delete from the cursor to the end of the line (Ctrl+K)
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function del_to_eol()
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line = line:sub(1, cursor - 1)
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update()
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end
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-- Delete from the cursor back to the start of the line (Ctrl+U)
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function del_to_start()
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line = line:sub(cursor)
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cursor = 1
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update()
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end
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-- Returns a string of UTF-8 text from the clipboard (or the primary selection)
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function get_clipboard(clip)
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if platform == 'linux' then
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local res = utils.subprocess({ args = {
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'xclip', '-selection', clip and 'clipboard' or 'primary', '-out'
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} })
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if not res.error then
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return res.stdout
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end
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elseif platform == 'windows' then
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local res = utils.subprocess({ args = {
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'powershell', '-NoProfile', '-Command', [[& {
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Trap {
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Write-Error -ErrorRecord $_
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Exit 1
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}
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$clip = ""
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if (Get-Command "Get-Clipboard" -errorAction SilentlyContinue) {
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$clip = Get-Clipboard -Raw -Format Text -TextFormatType UnicodeText
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} else {
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Add-Type -AssemblyName PresentationCore
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$clip = [Windows.Clipboard]::GetText()
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}
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$clip = $clip -Replace "`r",""
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$u8clip = [System.Text.Encoding]::UTF8.GetBytes($clip)
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[Console]::OpenStandardOutput().Write($u8clip, 0, $u8clip.Length)
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}]]
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} })
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if not res.error then
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return res.stdout
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end
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elseif platform == 'macos' then
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local res = utils.subprocess({ args = { 'pbpaste' } })
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if not res.error then
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return res.stdout
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end
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end
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return ''
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end
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-- Paste text from the window-system's clipboard. 'clip' determines whether the
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-- clipboard or the primary selection buffer is used (on X11 only.)
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function paste(clip)
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local text = get_clipboard(clip)
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local before_cur = line:sub(1, cursor - 1)
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local after_cur = line:sub(cursor)
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line = before_cur .. text .. after_cur
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cursor = cursor + text:len()
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update()
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end
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-- The REPL has pretty specific requirements for key bindings that aren't
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-- really satisified by any of mpv's helper methods, since they must be in
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-- their own input section, but they must also raise events on key-repeat.
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-- Hence, this function manually creates an input section and puts a list of
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-- bindings in it.
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function add_repl_bindings(bindings)
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local cfg = ''
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for i, binding in ipairs(bindings) do
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local key = binding[1]
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local fn = binding[2]
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local name = '__repl_binding_' .. i
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mp.add_key_binding(nil, name, fn, 'repeatable')
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cfg = cfg .. key .. ' script-binding ' .. mp.script_name .. '/' ..
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name .. '\n'
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end
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mp.commandv('define-section', 'repl-input', cfg, 'force')
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end
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-- Mapping from characters to mpv key names
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local binding_name_map = {
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[' '] = 'SPACE',
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['#'] = 'SHARP',
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}
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-- List of input bindings. This is a weird mashup between common GUI text-input
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-- bindings and readline bindings.
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local bindings = {
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{ 'esc', function() set_active(false) end },
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{ 'bs', handle_backspace },
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{ 'shift+bs', handle_backspace },
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{ 'del', handle_del },
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{ 'shift+del', handle_del },
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{ 'ins', handle_ins },
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{ 'left', function() prev_char() end },
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{ 'right', function() next_char() end },
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{ 'up', function() clear() end },
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{ 'home', go_home },
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{ 'end', go_end },
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{ 'ctrl+c', clear },
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{ 'ctrl+d', maybe_exit },
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{ 'ctrl+k', del_to_eol },
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{ 'ctrl+l', clear_log_buffer },
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{ 'ctrl+u', del_to_start },
|
||||||
|
{ 'ctrl+v', function() paste(true) end },
|
||||||
|
{ 'meta+v', function() paste(true) end },
|
||||||
|
}
|
||||||
|
-- Add bindings for all the printable US-ASCII characters from ' ' to '~'
|
||||||
|
-- inclusive. Note, this is a pretty hacky way to do text input. mpv's input
|
||||||
|
-- system was designed for single-key key bindings rather than text input, so
|
||||||
|
-- things like dead-keys and non-ASCII input won't work. This is probably okay
|
||||||
|
-- though, since all mpv's commands and properties can be represented in ASCII.
|
||||||
|
for b = (' '):byte(), ('~'):byte() do
|
||||||
|
local c = string.char(b)
|
||||||
|
local binding = binding_name_map[c] or c
|
||||||
|
bindings[#bindings + 1] = {binding, function() handle_char_input(c) end}
|
||||||
|
end
|
||||||
|
add_repl_bindings(bindings)
|
||||||
|
|
||||||
|
-- Add a script-message to show the REPL and fill it with the provided text
|
||||||
|
mp.register_script_message('type', function(text)
|
||||||
|
show_and_type(text)
|
||||||
|
end)
|
||||||
|
|
||||||
|
mp.add_key_binding('enter', handle_enter)
|
||||||
|
mp.add_key_binding('kp_enter', handle_enter)
|
||||||
Loading…
x
Reference in New Issue
Block a user