From 873bd4302bdd662419f774b7ad6d02367d27e711 Mon Sep 17 00:00:00 2001 From: Uriziel Date: Tue, 18 Sep 2012 21:44:31 +0200 Subject: [PATCH] room switch fix --- syncplay/server.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/syncplay/server.py b/syncplay/server.py index d6cac8e..c1b69b9 100644 --- a/syncplay/server.py +++ b/syncplay/server.py @@ -130,7 +130,7 @@ class SyncServerProtocol(CommandProtocol): watcher = self.factory.watchers.get(self.__protocol) old_room = watcher.room watcher.room = str(re.sub('[^\w]','',args[0])) - self.factory.broadcast(watcher, lambda receiver: receiver.watcher_proto.send_room(watcher.name,watcher.room)) + self.factory.broadcast(watcher, lambda receiver: receiver.watcher_proto.sender.send_room(watcher.name,watcher.room)) if not watcher.room in self.factory.paused: self.factory.paused[watcher.room] = True self.factory.remove_room_if_empty(old_room)