Refactoring, adding user list

This commit is contained in:
Uriziel 2012-08-19 18:31:55 +02:00
parent c872ec6ad0
commit 7d4f75881f

View File

@ -4,8 +4,8 @@ from .network_utils import argumentCount, CommandProtocol
from .utils import ArgumentParser, format_time
from twisted.internet import reactor
from twisted.internet.protocol import ClientFactory
import re
import time
import itertools
class SyncClientProtocol(CommandProtocol):
def __init__(self, syncplayClient):
@ -14,7 +14,7 @@ class SyncClientProtocol(CommandProtocol):
self.sender = self._MessagesSender(self)
def connectionMade(self):
self.sendMessage('iam', self.syncplayClient.name)
self.sendMessage('iam', self.syncplayClient.users.currentUser.name)
self.syncplayClient.initProtocol(self)
def connectionLost(self, reason):
@ -36,16 +36,16 @@ class SyncClientProtocol(CommandProtocol):
class _MessagesHandler(object):
def __init__(self, syncplayClient):
self._syncplayClient = syncplayClient
self.__syncplayClient = syncplayClient
self._lastServerTimestamp = 0
@argumentCount(1)
def hello(self, args):
message ='Connected as ' + args[0]
print message
self._syncplayClient.name = args[0]
self._syncplayClient.protocol.sender.send_list()
self._syncplayClient.scheduleSendStatus()
self.__syncplayClient.ui.showMessage(message)
self.__syncplayClient.users.currentUser.name = args[0]
self.__syncplayClient.protocol.sender.send_list()
self.__syncplayClient.scheduleSendStatus()
@argumentCount(2, 3)
def present(self, args):
@ -53,14 +53,14 @@ class SyncClientProtocol(CommandProtocol):
who, where, what = args
else:
who, where, what = args[0], args[1], None
self.__syncplayClient.users.addUser(SyncplayClient.SyncplayUser(who, what, where))
if what:
message = '%s is present and is playing \'%s\' in the room: \'%s\'' % (who, what, where)
print message
if(self._syncplayClient.player): self._syncplayClient.player.display_message(message)
self.__syncplayClient.ui.showMessage(message)
self.__syncplayClient.checkIfFileMatchesOthers()
else:
message = '%s is present in the room: \'%s\'' % (who, where)
print message
if(self._syncplayClient.player): self._syncplayClient.player.display_message(message)
self.__syncplayClient.ui.showMessage(message)
@argumentCount(4, 5)
def state(self, args):
@ -68,10 +68,8 @@ class SyncClientProtocol(CommandProtocol):
if not args:
self.dropWithError('Malformed state attributes')
return
counter, ctime, paused, position, name = args
self._syncplayClient.updateGlobalState(counter, ctime, paused, position, name)
self.__syncplayClient.updateGlobalState(counter, ctime, paused, position, name)
@argumentCount(3)
def seek(self, args):
@ -81,41 +79,41 @@ class SyncClientProtocol(CommandProtocol):
position = int(position)
except ValueError:
self.dropWithError('Invalid arguments')
ctime /= 1000.0
position /= 1000.0
self._syncplayClient.seek(ctime, position, who)
self.__syncplayClient.seek(ctime, position, who)
@argumentCount(1)
def ping(self, args):
self._syncplayClient.protocol.sendMessage('pong', args[0], int(time.time()*100000))
self.__syncplayClient.protocol.sendMessage('pong', args[0], int(time.time()*100000))
@argumentCount(3)
def playing(self, args):
who, where, what = args
message = '%s is playing \'%s\' in the room: \'%s\'' % (who, what, where)
print message
if(self._syncplayClient.player): self._syncplayClient.player.display_message(message)
self.__syncplayClient.ui.showMessage(message)
self.__syncplayClient.users.setUsersRoom(who, where)
self.__syncplayClient.users.setUsersFilename(who, what)
self.__syncplayClient.checkIfFileMatchesOthers()
@argumentCount(1)
def joined(self, args):
message = '%s joined' % args[0]
print message
if(self._syncplayClient.player): self._syncplayClient.player.display_message(message)
self.__syncplayClient.ui.showMessage(message)
@argumentCount(2)
def room(self, args):
message = '%s entered the room: \'%s\'' % (args[0], args[1])
print message
if(self._syncplayClient.player): self._syncplayClient.player.display_message(message)
self.__syncplayClient.users.setUsersRoom(args[0], args[1])
self.__syncplayClient.checkIfFileMatchesOthers()
self.__syncplayClient.ui.showMessage(message)
@argumentCount(1)
def left(self, args):
message = '%s left' % args[0]
print message
if(self._syncplayClient.player): self._syncplayClient.player.display_message(message)
self.__syncplayClient.ui.showMessage(message)
self.__syncplayClient.users.removeUser(args[0])
def __parseState(self, args):
if len(args) == 4:
counter, ctime, state, position = args
@ -163,40 +161,39 @@ class SyncClientProtocol(CommandProtocol):
class SyncClientFactory(ClientFactory):
def __init__(self, manager):
self._syncplayClient = manager
self.__syncplayClient = manager
self.retry = True
def buildProtocol(self, addr):
return SyncClientProtocol(self._syncplayClient)
return SyncClientProtocol(self.__syncplayClient)
def startedConnecting(self, connector):
destination = connector.getDestination()
print 'Connecting to %s:%d' % (destination.host, destination.port)
self.__syncplayClient.ui.showMessage('Connecting to %s:%d' % (destination.host, destination.port))
def clientConnectionLost(self, connector, reason):
if self.retry:
print 'Connection lost, reconnecting'
message = 'Connection lost, reconnecting'
self.__syncplayClient.ui.showMessage('Connection lost, reconnecting')
reactor.callLater(0.1, connector.connect)
else:
message = 'Disconnected'
print message
if(self._syncplayClient.player): self._syncplayClient.player.display_message(message)
self.__syncplayClient.ui.showMessage(message)
def clientConnectionFailed(self, connector, reason):
message = 'Connection failed'
print message
if(self._syncplayClient.player): self._syncplayClient.player.display_message(message)
self._syncplayClient.stop()
self.__syncplayClient.ui.showMessage(message)
self.__syncplayClient.stop()
def stop_retrying(self):
self.retry = False
class SyncplayClientManager(object):
class SyncplayClient(object):
def __init__(self, name, make_player, ui, debug):
self.name = name
self.ui = self.UiManager(ui, debug)
self.users = self.UserList()
self.users.currentUser.name = name
self.users.currentUser.room = 'default'
self.ui = self.UiManager(self, ui, debug)
self.protocol_factory = None
self.protocol = None
self.send_delayed = None
@ -215,7 +212,6 @@ class SyncplayClientManager(object):
self.player_position = 0.0
self.last_player_update = None
self.player_speed_fix = False
self.player_filename = None
self.player_position_before_last_seek = 0
self.seek_sent_wait = False
@ -228,6 +224,9 @@ class SyncplayClientManager(object):
def start(self, host, port):
if self.running:
return
if self.make_player:
self.make_player(self)
self.make_player = None
self.protocol_factory = SyncClientFactory(self)
reactor.connectTCP(host, port, self.protocol_factory)
self.running = True
@ -245,6 +244,12 @@ class SyncplayClientManager(object):
self.player.drop()
reactor.callLater(0.1, reactor.stop)
def checkIfFileMatchesOthers(self):
notMatchingList = self.users.getUsersWithNotMatchingFilenames()
if (notMatchingList <> []):
for u in notMatchingList:
message = "File you're playing is different from %s's" % u.name
self.ui.showMessage(message)
def getPlayerPosition(self):
if not self.last_player_update:
@ -262,7 +267,6 @@ class SyncplayClientManager(object):
position += time.time() - self.last_global_update
return position
def initPlayer(self, player):
self.player = player
if self.last_global_update:
@ -272,16 +276,13 @@ class SyncplayClientManager(object):
def initProtocol(self, protocol):
self.protocol = protocol
if self.make_player:
self.make_player(self)
self.make_player = None
def destroyProtocol(self):
if self.protocol:
self.protocol.drop()
self.protocol = None
def scheduleAskPlayer(self, when=0.2):
def scheduleAskPlayer(self, when=0.3):
if self.ask_delayed and self.ask_delayed.active():
self.ask_delayed.reset(when)
else:
@ -320,52 +321,13 @@ class SyncplayClientManager(object):
return
self.counter += 10
self.protocol.sender.sendSeek(self.counter, time.time(), self.player_position)
message = self.name +' seeked to ' + format_time(self.player_position)
print message
self.player.display_message(message)
message = self.users.currentUser.name +' jumped to ' + format_time(self.player_position)
self.ui.showMessage(message)
def sendFilename(self):
if self.protocol and self.player_filename:
self.protocol.sender.send_playing(self.player_filename)
if self.protocol and self.users.currentUser.filename:
self.protocol.sender.send_playing(self.users.currentUser.filename)
def __exectueSeekCmd(self, seek_type, minutes, seconds):
self.player_position_before_last_seek = self.player_position
if seek_type == 's':
seconds = int(seconds) if seconds <> None else 0
seconds += int(minutes) * 60 if minutes <> None else 0
self.player.set_position(seconds)
else: #seek_type s+
seconds = int(seconds) if seconds <> None else 20
seconds += int(minutes) * 60 if minutes <> None else 60
self.player.set_position(self.player_position+seconds)
def executeCommand(self, data):
RE_SEEK = re.compile("^(s[+s]?) ?(-?\d+)?([^0-9](\d+))?$")
RE_ROOM = re.compile("^room( (\w+))?")
matched_seek = RE_SEEK.match(data)
matched_room = RE_ROOM.match(data)
if matched_seek :
self.__exectueSeekCmd(matched_seek.group(1), matched_seek.group(2), matched_seek.group(4))
elif matched_room:
room = matched_room.group(2)
if room == None:
room = 'default'
self.protocol.sender.send_room(room)
elif data == "r":
tmp_pos = self.player_position
self.player.set_position(self.player_position_before_last_seek)
self.player_position_before_last_seek = tmp_pos
elif data == "p":
self.player.set_paused(not self.player_paused)
elif data == 'help':
print "Available commands:"
print "\thelp - this help"
print "\ts [time] - seek"
print "\ts+ [time] - seek to: current position += time"
print "\tr - revert last seek"
print "\tp - toggle pause"
print "\troom [room] - change room, if no supplied go to default"
def updatePlayerStatus(self, paused, position):
self.status_ask_received += 1
if self.status_ask_received < self.status_ask_sent:
@ -380,38 +342,33 @@ class SyncplayClientManager(object):
if old_paused != paused and self.global_paused != paused:
self.sendStatus(True)
if paused:
message = '%s paused' % self.name
print message
self.player.display_message(message)
message = '%s paused' % self.users.currentUser.name
self.ui.showMessage(message)
if(diff > 0):
self.player.set_position(self.getGlobalPosition())
self.askPlayer()
else:
message = '%s unpaused' % self.name
print message
self.player.display_message(message)
message = '%s unpaused' % self.users.currentUser.name
self.ui.showMessage(message)
if not (self.global_paused or self.seek_sent_wait):
if (0.4 if self.player_speed_fix else 1.2) <= diff <= 4:
#print 'client is %0.2fs ahead of server, slowing down' % diff
if not self.player_speed_fix:
self.player.set_speed(0.95)
self.player_speed_fix = True
else:
if self.player_speed_fix:
#print 'resetting speed'
self.player.set_speed(1)
self.player_speed_fix = False
if abs(diff) > 8:# and not self.seek_sent_wait:
if abs(diff) > 8 and not self.seek_sent_wait:
self.sendSeek()
self.seek_sent_wait = True
if not paused and self.player_paused_at is not None and position >= self.player_paused_at:
#print 'Pausing %0.2fs after pause point' % (position - self.player_paused_at)
self.player.set_paused(True)
self.askPlayer()
def updateFilename(self, filename):
filename = unicode(filename, errors='replace')
self.player_filename = filename.encode('ascii','replace')
self.users.currentUser.filename = filename.encode('ascii','replace')
self.sendFilename()
def updateGlobalState(self, counter, ctime, paused, position, name):
@ -448,24 +405,20 @@ class SyncplayClientManager(object):
self.player.set_position(position)
#self.player.set_paused(True)
message = "Rewinded due to time difference"
print message
self.player.display_message(message)
self.ui.showMessage(message)
if self.player_paused and not paused:
self.player_paused_at = None
self.player.set_paused(False)
if self.global_noted_pause_change != paused:
message = '%s unpaused' % name
print message
self.player.display_message(message)
self.ui.showMessage(message)
elif paused and not self.player_paused:
self.player_paused_at = position
if self.global_noted_pause_change != paused:
message = '%s paused' % name
print message
self.player.display_message(message)
self.ui.showMessage(message)
if(diff > 0):
self.player.set_position(self.getGlobalPosition())
self.askPlayer()
@ -487,16 +440,17 @@ class SyncplayClientManager(object):
self.player_position_before_last_seek = self.player_position
self.player.set_position(position)
self.askPlayer()
message = who + ' seeked to ' + format_time(position)
print message
self.player.display_message(message)
message = who + ' jumped to ' + format_time(position)
self.ui.showMessage(message)
class UiManager(object):
def __init__(self, ui, debug = False):
def __init__(self, client, ui, debug = False):
self.__syncplayClient = client
self.__ui = ui
self.debug = debug
def showMessage(self, message):
if(self.__syncplayClient.player): self.__syncplayClient.player.display_message(message)
self.__ui.showMessage(message)
def showDebugMessage(self, message):
@ -505,8 +459,46 @@ class SyncplayClientManager(object):
def showErrorMessage(self, message):
self.__ui.showErrorMessage(message)
def displayListOfPeople(self):
pass
class SyncplayUser(object):
def __init__(self, name = None, filename = None, room = None):
self.name = name
self.filename = filename
self.room = room
class UserList(object):
def __init__(self):
self.users = []
self.currentUser = SyncplayClient.SyncplayUser()
def addUser(self, user):
if(not isinstance(user,SyncplayClient.SyncplayUser)):
user = SyncplayClient.SyncplayUser(user)
self.users.append(user)
def removeUser(self, user):
if(not isinstance(user,SyncplayClient.SyncplayUser)):
user = SyncplayClient.SyncplayUser(user)
self.users[:] = list(itertools.ifilterfalse(lambda x: user.name == x.name, self.users))
def getUsersWithNotMatchingFilenames(self):
if(self.currentUser.filename == None):
return []
matchingFilename = lambda x: (x.filename == None or x.filename == self.currentUser.filename) or x.room <> self.currentUser.room
return list(itertools.ifilterfalse(matchingFilename, self.users))
def setUsersRoom(self, username, room):
for u in self.users:
if(u.name == username):
u.room = room
break
#did not find a user, add
self.users.append(SyncplayClient.SyncplayUser(username, None, room))
def setUsersFilename(self, username, filename):
for u in self.users:
if(u.name == username):
u.filename = filename
break
#did not find a user, add
self.users.append(SyncplayClient.SyncplayUser(username, filename, None))