Client now prints userlist every time user switches the room
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parent
4608ea7e5b
commit
4d1aa38f7f
@ -50,6 +50,7 @@ class SyncplayClient(object):
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self.protocolFactory = SyncClientFactory(self)
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self.protocolFactory = SyncClientFactory(self)
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self.ui = UiManager(self, ui)
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self.ui = UiManager(self, ui)
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self.userlist = SyncplayUserlist(self.ui, self)
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self.userlist = SyncplayUserlist(self.ui, self)
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self._protocol = None
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if(args.room == None or args.room == ''):
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if(args.room == None or args.room == ''):
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args.room = 'default'
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args.room = 'default'
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self.defaultRoom = args.room
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self.defaultRoom = args.room
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@ -59,7 +60,6 @@ class SyncplayClient(object):
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if(args.password):
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if(args.password):
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args.password = hashlib.md5(args.password).hexdigest()
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args.password = hashlib.md5(args.password).hexdigest()
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self._serverPassword = args.password
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self._serverPassword = args.password
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self._protocol = None
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self._player = None
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self._player = None
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self._playerClass = playerClass
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self._playerClass = playerClass
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self._startupArgs = args
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self._startupArgs = args
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@ -257,6 +257,7 @@ class SyncplayClient(object):
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def setRoom(self, roomName):
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def setRoom(self, roomName):
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self.userlist.currentUser.room = roomName
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self.userlist.currentUser.room = roomName
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self.getUserList()
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def sendRoom(self):
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def sendRoom(self):
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room = self.userlist.currentUser.room
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room = self.userlist.currentUser.room
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