Work around performance regression in mpv's osd
In mpv-player/mpv@0728726251, a strcmp on the previously displayed and the new text has been removed, causing excessive GPU usage especially on idle frames when playback was paused. I will submit a patch to upstream, but mpv versions 0.31 & 0.32 are already affected by this. See torque/mpv-progressbar#56 for a similar report to a different script.
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@ -133,6 +133,7 @@ function add_chat(chat_message, mood)
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chat_log[entry] = { xpos=CANVAS_WIDTH, timecreated=mp.get_time(), text=tostring(chat_message), row=row }
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end
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local old_ass_text = ''
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function chat_update()
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local ass = assdraw.ass_new()
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local chat_ass = ''
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@ -179,7 +180,14 @@ function chat_update()
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ass:append(input_ass())
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ass:append(chat_ass)
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end
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mp.set_osd_ass(CANVAS_WIDTH,CANVAS_HEIGHT, ass.text)
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-- The commit that introduced the new API removed the internal heuristics on whether a refresh is required,
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-- so we check for changed text manually to not cause excessive GPU load
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-- https://github.com/mpv-player/mpv/commit/07287262513c0d1ea46b7beaf100e73f2008295f#diff-d88d582039dea993b6229da9f61ba76cL530
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if ass.text ~= old_ass_text then
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mp.set_osd_ass(CANVAS_WIDTH,CANVAS_HEIGHT, ass.text)
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old_ass_text = ass.text
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end
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end
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function process_alert_osd()
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@ -982,4 +990,4 @@ function set_syncplayintf_options(input)
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end
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chat_format = get_output_style()
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readyMpvAfterSettingsKnown()
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end
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end
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