Calum Lind 84802da29b [Py2to3] Force unicode_literals and fix related issues
* Added `from __future__ import unicode_literals` to every file so
   now all strings in code are forced to be unicode strings unless
   marked as byte string `b'str'` or encoded to byte string `'str'.encode('utf-8')`.

   This is a large change but we have been working towards the goal of unicode
   strings passed in the code so decoding external input and encoding
   output as byte strings (where applicable).

   Note that in Python 2 the `str` type still refers to byte strings.

 * Replaced the use of `str` for `basestring` in isinstance comparison as
   this was the original intention but breaks code when encoutering unicode strings.

 * Marked byte strings in gtkui as the conversion to utf8 is not always handled, mostly
   related to gobject signal names.
2017-02-22 12:36:32 +00:00

77 lines
2.6 KiB
Python

# -*- coding: utf-8 -*-
#
# Copyright (C) 2016 bendikro <bro.devel+deluge@gmail.com>
#
# This file is part of Deluge and is licensed under GNU General Public License 3.0, or later, with
# the additional special exception to link portions of this program with the OpenSSL library.
# See LICENSE for more details.
#
from __future__ import unicode_literals
import curses
import logging
from deluge.decorators import overrides
from deluge.ui.console.modes.basemode import add_string
from deluge.ui.console.utils import curses_util as util
from deluge.ui.console.widgets import BaseInputPane, BaseWindow
log = logging.getLogger(__name__)
class Sidebar(BaseInputPane, BaseWindow):
"""Base sidebar widget that handles choosing a selected widget
with Up/Down arrows.
Shows the different states of the torrents and allows to filter the
torrents based on state.
"""
def __init__(self, torrentlist, width, height, title=None, allow_resize=False, **kwargs):
BaseWindow.__init__(self, title, width, height, posy=1)
BaseInputPane.__init__(self, self, immediate_action=True, **kwargs)
self.parent = torrentlist
self.focused = False
self.allow_resize = allow_resize
def set_focused(self, focused):
self.focused = focused
def has_focus(self):
return self.focused and not self.hidden()
@overrides(BaseInputPane)
def handle_read(self, c):
if c == curses.KEY_UP:
self.move_active_up(1)
elif c == curses.KEY_DOWN:
self.move_active_down(1)
elif self.allow_resize and c in [ord('+'), ord('-')]:
width = self.visible_content_pane_width + (1 if c == ord('+') else - 1)
self.on_resize(width)
else:
return BaseInputPane.handle_read(self, c)
return util.ReadState.READ
def on_resize(self, width):
self.resize_window(self.height, width)
@overrides(BaseWindow)
def refresh(self):
height = self.get_content_height()
self.ensure_content_pane_height(height + self.border_off_north + self.border_off_south)
BaseInputPane.render_inputs(self, focused=self.has_focus())
BaseWindow.refresh(self)
def _refresh(self):
self.screen.erase()
height = self.get_content_height()
self.ensure_content_pane_height(height + self.border_off_north + self.border_off_south)
BaseInputPane.render_inputs(self, focused=True)
BaseWindow.refresh(self)
def add_string(self, row, string, scr=None, **kwargs):
add_string(row, string, self.screen, self.parent.encoding, **kwargs)